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Flanagan Wiki

Arazan was a Celtic sorceress capable of performing the arcane arts and harnessing the powers of evil, bending it to serve her purpose. Bestowed with the ability of farsight and rumoured to be able to make contact with the dead, Arazan came to be a blight on the countryside of Poddranyth, which she terrorized with a pack of Direwolves that she had tamed, clashing constantly with her rival, Eveningstar, with whom she had a long past with.

Hungry for true power and wealth, Arazan sought eventually to summon forth the demon Krakotomal and bend him to her will using the influence of silver, intending to use the monstrous embodiment of evil to claim the lands of Araluen and Celtica for herself. In addition to Direwolves, Arazan eventually bent to her will a tribe of Wargals, who's leader, Marko, she suborned as her lieutenant, taking Morgarath's former base as her own headquarters as she readied for the summoning, despite losing two of her wolves previously. Her attempt to call forth Krakotomal was interrupted, however, by the efforts of Madelyn Altman and Will Treaty, who broke the control Arazan had over Krakotomal, resulting in both the conjured and conjurer being banished back to the occult, wherein the Rangers ensured Arazan was trapped forevermore by destroying her ceremonial shrine.

Biography[]

Arazan's origins are cloaked in obscurity, as is any knowledge of her early life, but she eventually came to develop the power of farsight, enabling her to spy on others with a vision that strengthened with the mention of her name, and discovered within her the latent abilities to tap into and control forces of a supernatural nature, which Arazan learned to master and utilise in frequent clashes she met in against another sorceress by the name of Joan Evans-Stark, who Arazan developed a fierce rivalry with, Evans-Stark's knowledge the protective properties against Arazan provided by certain herbs presumably having been gained through these conflicts. Rumours also came to be that Arazan was well-versed in the dark art of Necromancy and could as a result summon the council of the dead, although the validity of this power is dubious.

Regardless of how she came to manifest her abilities, Arazan eventually came from the southern areas of Celtica to ultimately settle further north in the village of Tenruath, where she assumed ownership of an abandoned cottage. Though the motivation behind her effort is unknown, Arazan would soon attempt to call forth the spectre of Morgarath, the treacherous Baron of Gorlan, and communicate with him in what Evans-Stark — known better now by the name of 'Eveningstar' — claimed was an attempt to summon forth the Lord of Rain and Night in some corporal form of flesh and blood. Though the effort failed, and whispers soon began to spread of the attempt to summon Morgarath, Arazan would later follow in the treacherous Araluen's footsteps, venturing into the rocky spires that formed the Mountains of Rain and Night, searching, like Morgarath had, for allies among the mysterious monsters that were rumoured to dwell inside the mountains. Her questing would ultimately yield success in the forms of a clutch of three Direwolves, who the sorceress was able to tame, and in the time that followed, Arazan's hunts would lead her to discovering a small tribe of Wargals that dwelt within the mountains. Singling out its leader, Marko, while Arazan achieved a form of mental dominance over the rest of the tribesmen similar to that which Morgarath had held over his Wargal army, the semi-intelligence that Marko had gained led to Arazan approaching him first and recruiting him to her service. With Marko (who proceeded to assist her in assuming command of his clan) and the Direwolves by her side, Arazan set out to establish a reign of terror over the local countryside, although word of her evil in seems never reached the ears of King Iorunn.